While a swarm of allied troops stormed the front gate with a battering ram, I opted to scale an unguarded wall, attacked the smattering of guards atop that wall and dropped down into the center of the stronghold. In a mission playable on the TGS show floor, Xun You approached a castle stronghold, and can attack it in a variety of ways. Xun You is a military strategist for Cao Cao, and can scope out the battlefield for preemptive attacks. Based on some hands-on time with the PS4 version, the new mechanics make Dynasty Warriors 9 feel much more dynamic and engaging than past games.Īt Tokyo Game Show, I took the game’s new character, Xun You (a relation of, yes, Xun Yu) out for a spin. Players can also use reactive attacks: contextual attacks that will perform guard breaks, counterattacks, moves that will push the enemy away and more. A “flow attack” system will modify how regular moves behave when enemies are stunned or downed by a trigger attack. The game will incorporate what Omega Force is calling trigger attacks, moves designed to stun, knock down or launch enemies into the air. In addition to adopting now-common open-world gameplay mechanics from other titles, Dynasty Warriors 9 is also adding a new layer to its combat mechanics. “Since we’re creating the entire map of China and place the various kingdoms throughout, players can see changes in power a more realistic way, seeing those battles play out in history.” Omega Force/Koei Tecmo It’s not historically accurate in that aspect, but we’re trying to make it enjoyable. “And in creating the Dynasty Warriors 9 design, we thought ‘How do you incorporate that into the open-world genre?’ The games are based on historical battles in war and until now there’s been restrictions in the hardware that force the battlefield into a box. “I really enjoy playing open-world games,” Suzuki said. Recipes and ingredients for meals and even for strengthening weapons can be collected throughout the world. There will also be side quest activities like fishing, hunting animals for meat and cooking food, like meat buns. Players will be able to visit historic locations and landmarks, Suzuki said, and learn about China’s history. Using satellite data, the developer created an expansive map of China that will provide a variety of locations and terrains, unlike the boxed-in arenas of past Warriors games. ” Omega Force/Koei Tecmoĭynasty Warriors 9 will let players explore all of China, Suzuki said. We thought the open-world format would be a good base. “Some will play a lot at once, while others will play over time. “We recognized that players’ play styles have changed,” Suzuki said through a translator at Tokyo Game Show. Members of the Dynasty Warriors team also believed the series was feeling stagnant, he said, and conversations about experimentation came up naturally during development. Series producer Akihiro Suzuki, who’s worked on every title in the franchise with the exception of Dynasty Warriors 5 and Dynasty Warriors 6, said feedback from players prompted Omega Force to think about altering its formula. The studio is hoping to mix things up, starting with a new open-world structure for Dynasty Warriors 9. Dynasty Warriors and its many Musou-inspired spinoffs are a known quantity players slash through hordes of mindless enemy soldiers in historical battles.īut with Dynasty Warriors 9, coming next early next year to PlayStation 4, Windows PC and Xbox One, even developer Omega Force is feeling the series’ stagnation. A longtime criticism from players of Koei Tecmo’s Dynasty Warriors series - and, well, just about anyone who pays any attention to it - is the rote nature of its gameplay.
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